Continue Bug on 3945?

I'm having a problem on build 3945, it doesn't allow continues after you run out of lives.  We've set 9 lives and 30 continues in levels.txt, but in the menu it saves lives 9 continues 0.
Is there a fix for this?
 
Only the current builds are supported. A fix may have been applied by one of the other devs since then that corrects your problem.

DC
 
I've made some tests and it turns out the cause of this bug is cansave 2. If this is set, saved state won't save current credits.
Other cansave setting doesn't have this bug.

[EDIT]

I forgot to say that I made those tests on newest build NOT on build Count Monte mentioned.
 
I've looked at the bug and there is simply nothing I can do for the moment. The code that stores and retrieves the credits is one line each and has no errors.

This probably means the credit count is being set to 0 somewhere before getting saved. Unfortunately the credit system is intertwined with some seriously obfuscated spaghetti logic and one wrong move on my part could render the engine unusable. I'm simply not willing to go in there and potentially mess something up worse without a starting point.

If someone is willing to track down the exact engine version the bug started at, I could then locate the offending code change and fix it.

DC
 
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