maxman
Well-known member
I'm just wondering if going with diagonal key inputs would be possible to press, hold, or release. My idea for the diagonal key input is this with diagonal down forward. For example, Ryo does the charge with diagonal back down before performing Hien Shippuu Kyaku (with forward attack). I could use Piccolo's Daimao Cancel script system for charging, but I don't know if diagonal key inputs is possible.
Or is it this?
Code:
playerkeys(iPIndex, 0, ("moveleft" + "movedown") || ("movedown" + "moveleft")); // Diagonal duck backward
Or is it this?
Code:
playerkeys(iPIndex, 0, (("moveleft" + "movedown") || ("movedown" + "moveleft"))); // Diagonal duck back