Hi, i have animated moon as background decoration and whenever enemy hits the floor then screen is shaking and moon is shaking too when it should not, moon should stay static like backgrounds and panels, is there any way to ignore screen shaking by entity with script ? I tried subject_to_*** things and none of them changes that so is there any way to do this ?
Also is there any way to disable shadow being drawn on background ? I dont wan shadow on far sky and when my character is high enough on the screen then shadow is being drawn on sky in far far background which is weird.
You can see shadow on the sky in this picture:
Also is there any way to disable shadow being drawn on background ? I dont wan shadow on far sky and when my character is high enough on the screen then shadow is being drawn on sky in far far background which is weird.
You can see shadow on the sky in this picture: