Hi,
I'm playing the arcade version of double dragon 2 and I'm noticing that the elbow smash attack isn't as overpowered as the Elbow smash found in the original arcade version of double dragon 1. Does anyone know what exactly did the devs do in order to nerf it on part 2 and how would that translate in the opebor engine?
I have a few guesses myself but I would like to hear a fresh perspective.
I'm playing the arcade version of double dragon 2 and I'm noticing that the elbow smash attack isn't as overpowered as the Elbow smash found in the original arcade version of double dragon 1. Does anyone know what exactly did the devs do in order to nerf it on part 2 and how would that translate in the opebor engine?
I have a few guesses myself but I would like to hear a fresh perspective.