Canceled Double Dragon IV "The Annihilation"

Project is halted prior to completion and will not receive further updates.
this game looks very superior and keep up the good work my only suggestion slow down the enemies the biker and fix the doors i see black on one side and the other side has more color are you gonna include other players as well may i suggest having more weapons in the game perhaps you could add charging attacks with weapons and punches etc the graphics are impressive you could even include river city ransom backgrounds if you wanted too or renagade
 
Excellent gameplay video I love the ninja bosses, they behave like DD II NES ones, did you based on them to make this ones? congratulations for this masterpiece, I´m gonna forward it, just as a suggestion, I would prefer DD II arcade hit FX because you used DD I arcade hit FX but IMO could be great with DD II sound
 
Wow, I'm impressed. It looks really nice. I'm glad the K.O. voices are respective to their original characters.

The stage layout is gorgeous and I love it, but if I have to be extremely nitpicky, could use a couple of fixes, like the angle the ladders are facing in respect with the scroller angle or that some elements have very different colors, pespective, quality and textures that show it is a Frankenstein job (like most of us do). Pay attention especially to the TECHNOS JAPAN sign, the resizing lost a lot of quality in the pixel job.

Then again it's me just being too nitpicky, this kind of details are not too noticeable for the average player. :P

In gameplay, looks fun and dynamic. I really want to get my hands on it.

Love the custom enemies, I was surprised to see Blue Mary as one of the new mooks, hehe. ;D And the new ninja bosses I know are from the TG-16 DDII, As an advice, I could suggest to have them recolored in the DD1 or 2 style so they don't clash too much with respect of the other cast.

Overall looks like a super promising mod. Looking forward to it.
 
ryomaneo said:
this game looks very superior and keep up the good work my only suggestion slow down the enemies the biker and fix the doors i see black on one side and the other side has more color are you gonna include other players as well may i suggest having more weapons in the game perhaps you could add charging attacks with weapons and punches etc the graphics are impressive you could even include river city ransom backgrounds if you wanted too or renagade

The biker is already fixes, and have many some new weapon, but the enemies some have different speeds so that not all move identically.thanks for your constructive idea ryomaneo ;)
 
Gideon Syrus said:
Excellent gameplay video I love the ninja bosses, they behave like DD II NES ones, did you based on them to make this ones? congratulations for this masterpiece, I´m gonna forward it, just as a suggestion, I would prefer DD II arcade hit FX because you used DD I arcade hit FX but IMO could be great with DD II sound

Hahaha thanks so much Gideon Syrus!! yes i based in the boss of DD II from NES ;) My too love the FX of DD II from Arcade but in this case I prefer to respect the FX for example the enemies to DD I have the FX to DD I anda enemies to DD II have the FX to DD II :) , bur the new enemies have the DD II FX ;)
 
Don Vecta said:
Wow, I'm impressed. It looks really nice. I'm glad the K.O. voices are respective to their original characters.

The stage layout is gorgeous and I love it, but if I have to be extremely nitpicky, could use a couple of fixes, like the angle the ladders are facing in respect with the scroller angle or that some elements have very different colors, pespective, quality and textures that show it is a Frankenstein job (like most of us do). Pay attention especially to the TECHNOS JAPAN sign, the resizing lost a lot of quality in the pixel job.

Then again it's me just being too nitpicky, this kind of details are not too noticeable for the average player. :P


In gameplay, looks fun and dynamic. I really want to get my hands on it.

Love the custom enemies, I was surprised to see Blue Mary as one of the new mooks, hehe. ;D And the new ninja bosses I know are from the TG-16 DDII, As an advice, I could suggest to have them recolored in the DD1 or 2 style so they don't clash too much with respect of the other cast.

Overall looks like a super promising mod. Looking forward to it.

Thank you very much for your tips Don Vecta and I Try fix all. I want this Double Dragon is pleased for all for that reason I try my hardest to make it up to the conditions.
Sorry for my english is very poor :(
 
No te preocupes, también hablo Español. ;D

Si hay algo en lo que pueda ayudar, estoy a tu servicio. Éxito. :)
 
Oh now I understand very cool idea to respect each arcade game, I love this project, keep it up.
 
Don Vecta said:
No te preocupes, también hablo Español. ;D

Si hay algo en lo que pueda ayudar, estoy a tu servicio. Éxito. :)


Buenísimo Don Vecta te hablo por privado entonces

Great Don Vecta I send you PM
 
Hi Martin. how are you friend. so long, I send you a big hug and get on with your game


Hola Martín. como estas amigo . tanto tiempo , te mando un enorme abrazo y sigue adelante con tu juego
 
alemasper said:
Hi Martin. how are you friend. so long, I send you a big hug and get on with your game


Hola Martín. como estas amigo . tanto tiempo , te mando un enorme abrazo y sigue adelante con tu juego

Hi my friend!!! so long, I was late because I broke the computer. But the last weekend ended to muster a new and return to the fray with the DD that has me mad lol. What about  your project ??

Hola Amigo!!!! tanto tiempo, estuve atrasado ultimamente porque se me rompió la computadora. ahora este fin de semana pasado terminé de armarme una nueva y vuelvo a la carga con el DD que me tiene loco jajajaja. A proposito como va tu proyecto???
 
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