drawstring layer

msmalik681

OpenBOR Developer
Staff member
is there any way to set the display layer for a drawstring function ?

drawstring(int x, int y, int font#, text)[/size]~Draw the text in (x, y) of the screen, with font specified.~This method is costy, because each character is a sprite. And to prevent blinking, have to put this function in an update script (a script that runs each game loop).
 
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