Solved Drawstring question

Question that is answered or resolved.
After more tests, combining model change and player's name change works.

Code:
anim freespecial2
@script
    if(frame==2){
      void self = getlocalvar("self");
      int PIndex = getentityproperty(self,"playerindex");

      changeplayerproperty(PIndex,"name","Donovan");
      changeentityproperty(self, "model", "Donovan", 1);
      changeentityproperty(self, "name", "Donovan");
      setidle(self, openborconstant("ANI_IDLE"));
    }
@end_script
...

After changing to Donovan and dies, player will start as Donovan even though player starts as other playable before.

With this, stable custom select screen is doable! 8)

Thank you
 
Last edited:
Back
Top Bottom