Bruce
Active member
After more tests, combining model change and player's name change works.
Code:anim freespecial2 @script if(frame==2){ void self = getlocalvar("self"); int PIndex = getentityproperty(self,"playerindex"); changeplayerproperty(PIndex,"name","Donovan"); changeentityproperty(self, "model", "Donovan", 1); changeentityproperty(self, "name", "Donovan"); setidle(self, openborconstant("ANI_IDLE")); } @end_script ...
After changing to Donovan and dies, player will start as Donovan even though player starts as other playable before.
With this, stable custom select screen is doable! 8)
Thank you
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