Tilaval
New member
I tried to solve and it didn't work.. the enemy movement looks very glitchy at "1:40"
https://vid.me/Ls5O
https://vid.me/Ls5O
Code:
name Bishamon
health 100
speed 15
type enemy
cantgrab 1
shadow 2
falldie 1
nodieblink 1
nodrop 1
icon data/chars/gsol/icon.gif
diesound data/sounds/cure.wav
anim upper
loop 0
delay 4
hitFX data\chars\gsol\hitfxbis.wav
offset 59 168
bbox 0 0 0 0
sound data/chars/gsol/atfxbis.wav
attack 80 55 76 50 8 1 0 0 35
move 8
frame data/chars/gsol/at41.gif
frame data/chars/gsol/at41.gif
frame data/chars/gsol/at41.gif
frame data/chars/gsol/at41.gif
frame data/chars/gsol/at42.gif
frame data/chars/gsol/at42.gif
frame data/chars/gsol/at42.gif
frame data/chars/gsol/at42.gif
attack 44 5 61 59 8 1 0 0 35
delay 5
frame data/chars/gsol/at43.gif
frame data/chars/gsol/at43.gif
frame data/chars/gsol/at43.gif
frame data/chars/gsol/at43.gif
frame data/chars/gsol/at44.gif
frame data/chars/gsol/at44.gif
frame data/chars/gsol/at44.gif
frame data/chars/gsol/at44.gif