i would like to have an entity either change model or change its animation based on what music is currently playing
in the case of model change, it would be more likely to occur during the spawn animation:
basically if frame 1
detect current music
if music is 0 or null
or music is 03.ogg
change model to disco stu 3
will probably add more details later, i have been battling a nasty cold over the past days
in the case of model change, it would be more likely to occur during the spawn animation:
basically if frame 1
detect current music
if music is 0 or null
or music is 03.ogg
change model to disco stu 3
will probably add more details later, i have been battling a nasty cold over the past days