mtrain
New member
I want to make an entity, that will have a name consist of three words, that must be assigned by a script, in next way:
So in result entity must have name Dirt Bag Pete
anim spawn
#----NAME
@script
void self = getlocalvar("self");
void n1;
void n2;
void n3;
n1 = "Dirt";
n2 = "Bag";
n3 = "Pete";
changeentityproperty(getlocalvar("self"), "name", n1+n2+n3);
@end_script
#----NAME
loop 0
offset 10 10
delay 10
frame data/chars/misc/empty.gif
So in result entity must have name Dirt Bag Pete