Fake Walls

  • Thread starter Thread starter Goliath
  • Start date Start date
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Goliath

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Some knows how to do it?

Is possible to make an entity with the same characteristic than a wall?
 
Damon Caskey said:
Platform command will turn anything into a wall.

It is for wall jump system, and uses checkwall to detect them.

The problem is i try to set walls over the ground z, but seams not work. If i set them on the ground works but if i set over, is like there is no wall at all.

For multiple wall jump, i mean jump from wall to wall, i need to set walls over the ground.

Thanks for the quick reply.

Here a video to show you what i´m trying to do:

http://youtu.be/RchVc0ruL1w
 
Wall jump system is cake, and so is wall impact. I made one some time ago, Joe himself uses it in my Golden Axe module. I'll dig it up when I get a chance and post the code.

DC
 
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