follow only if hits an enemy

NED

Well-known member
I'm working on a custom run attack.
This move :
1hbaxs.jpg


move attempt
On hit it follows to a follower anim (the actual attack)

I would like this move to ignore obstacles (hitting only enemies, NPC...)

Is there a way to make it possible?


Thanks
 
Thanks

@BloodBane
I use followcond# and followanim#
But I can't find the good setting to ignore obstacles

@Magggas
I normally set followcond to "2" for all my other moves.

I tried your trick and it works well!
I never knew "hostile" setting had a function out of enemies values.


I edited it a bit:

I kept "followcond2" and set "hostile" to "enemy" and "npc" (so the move can be done on referee character ^^)

After testing it works as well.


Don't hesitate to point me if it would cause a problem later with my "custom" setting



Thanks to both of you guys!
 
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