Thanks
@BloodBane
I use followcond# and followanim#
But I can't find the good setting to ignore obstacles
@Magggas
I normally set followcond to "2" for all my other moves.
I tried your trick and it works well!
I never knew "hostile" setting had a function out of enemies values.
I edited it a bit:
I kept "followcond2" and set "hostile" to "enemy" and "npc" (so the move can be done on referee character ^^)
After testing it works as well.
Don't hesitate to point me if it would cause a problem later with my "custom" setting
Thanks to both of you guys!