GIF vs PNG?

Skull Kingz

Active member
Hey guys, which image file do you prefer when modding and why? Do you prefer GIFs or PNGs? Is it better to use one over the other? So far, I noticed that my PNG files are smaller than my GIF files, and they're the same image. Are there some Pros and Cons with either or? I know I asked like 30 questions in one, but I would love some feedback.
 
Hey guys, which image file do you prefer when modding and why? Do you prefer GIFs or PNGs? Is it better to use one over the other? So far, I noticed that my PNG files are smaller than my GIF files, and they're the same image. Are there some Pros and Cons with either or? I know I asked like 30 questions in one, but I would love some feedback.

Functionally they are the same, but .png is the recommended format. If used correctly it is always smaller than .gif by roughly 20%, and in the latest engine version also slightly faster to load (older versions load .gif slightly faster).

Gif is a much older format and at some point I'd like to drop support for it. There's no reason to convert existing .gifs, but you should always use .png for new projects.

DC
 
Depends on which build you use. For older builds (I can't pinpoint which one, as I would need to search Plombo's post - but this issue was present at least until build 6330), .gif does a better job because .PNG increases the load time - I remember this increased my Avengers game load time by a good percentage.

For newer builds, .png would be better. I still use .GIF on my games out of habit and because I still use build 6330.
 
Thanks for the feedback you guys. Currently, I have a playable character that uses both GIF and PNG. I think I'm gonna stick with PNG. Would it make a difference if I leave the file formats mixed? Or should they all be one image type? My concern is that it could potentially be affected by palettes. I doubt it's an issue.
 
Thanks for the feedback you guys. Currently, I have a playable character that uses both GIF and PNG. I think I'm gonna stick with PNG. Would it make a difference if I leave the file formats mixed? Or should they all be one image type? My concern is that it could potentially be affected by palettes. I doubt it's an issue.
I think it's better to stay with only one format, because it can be confusing at times. But remember to apply the palette if you convert your files, just in case.
 
Back
Top Bottom