aL BeasTie
Well-known member
Just a heads up, you can make the scanlines a panel entity instead of using fglayer. Then you can use setlayer to make it cover everything including the HUD. You could also make use of the new drawmethod commands for better transparency. Just use a really high setlayer to make it cover everything including the HUD. Just spawn it at the start of a level instead of the fglayer command.
example of entity
spawning
example of entity
Code:
name Scanlines
type panel
speed 10
alpha 1
facing 1
setlayer 1001001000
noquake 1
anim idle
loop 1
delay 10
offset 160 240
frame data/bgs/scanlines.gif
spawning
Code:
spawn scanlines
coords 0 160
at 0