CRxTRDude
Member
Is there a possibility of a hacking panel and a door that can be opened with attack or something?
What I thought of a panel would be like this: The panel would sit on the top, if the player is right on bottom of it, it will then show an animation where the player tinkers the thing at the same time a bar indicator above the panel will show progress (which can be edited) then it will enable a boolean which can be used for anything such as doors, lights and enemy spawning or something like that. The catch though, when enemies come and attack the player, it will reset, so he needs to clear or be quicker.
The progress can be either slow or quick depending on characters. If the player knows how to hack, progress is quicker. The opposite on hotwiring the panel. This gives a little challenge and twist for different characters.
What I thought of a panel would be like this: The panel would sit on the top, if the player is right on bottom of it, it will then show an animation where the player tinkers the thing at the same time a bar indicator above the panel will show progress (which can be edited) then it will enable a boolean which can be used for anything such as doors, lights and enemy spawning or something like that. The catch though, when enemies come and attack the player, it will reset, so he needs to clear or be quicker.
The progress can be either slow or quick depending on characters. If the player knows how to hack, progress is quicker. The opposite on hotwiring the panel. This gives a little challenge and twist for different characters.