Help finding a Contra Template!

MarvelHero

New member
I don't know if I could make the leap from Mugen to OpenBoR. Since I started with sprite swapping KFM to become something from copying codes of different creators.

That aside, Is there a simple Contra template for newbies like me?

Just plain shoot what is in front of me. No advanced fancy 360 degree shooting.

Note: The default templates I downloaded keep on crashing.
 
It's perfectly possible to learn how to use Openbor.
@Bloodbane has become the benchmark for 8-way shooter games:
he created a Contra game and many other custom derivatives:
 
Note: The default templates I downloaded keep on crashing.

Which templates? and what did the log say after running template crashed?

Is there a simple Contra template for newbies like me?

Just plain shoot what is in front of me. No advanced fancy 360 degree shooting.

Contra's 8 direction shooting system is complex. The one I've coded for Contra : Locked 'N' Loaded requires multiple animations to work and play properly. The one linked by kimono above is updated version which requires less animations.

But anyways, if you need walk and shoot ability, you should try Walk and Shoot and copy the system to your project.
 
The default 2d template. I tried opening the pak and everytime there is an error.

Usually in Mugen when I open the def file everything is laid out.

Thank you for this. I will read the tutorials in the mean time.
 
Usually in Mugen when I open the def file everything is laid out.
As someone very experienced with Mugen, I'll give you a basic tip: Mugen and OpenBOR are completely different animals. They may have some similarities, but the way they handle things is entirely different.

Mugen has a very extensive compatibility mode, and you can have a character from one version, another character from another version in a stage from a third version, and everything works.

In your case, this 2D template was made using V3, so you should download version V3 6391 to use it.
 
Thank you.

I agree, Mugen is easier for beginners. The moment I downloaded the tools I was sprite swapping Marvel characters and testing them right away in the MCM days.

I am scratching my head with OpenBor tbh.
 
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