changeplayerproperty(Player1, "lives", 1);
changeplayerproperty(Player1, "credits", 1);
int Player1 = getplayerproperty(0, "entity");
pudu said:Hello, when you add this "noshare 1", you can earn 1P 2P points alone.
noshare {bi}
Determines whether or not Player 2 and Player 1 both use the same credits. If set to 1, each player will have their own supply of credits.
set SURVIVAL
lives 1
credits 0
nosame 1
cansave 0
noshare 1
continuescore 1
file data/levels/1.txt
Bloodbane said:PS VITA , is there any script which defines player 1's credits and lives somewhere in your mod?
Bloodbane said:It's player property actually but you're right, there's word "credits" in it so you could search any file with that word to find the possible cause.