R Rayzero-x Guest Sep 16, 2013 #1 can anyone tell me how to make a projectile just stay stationary and not fly forward?
aL BeasTie Well-known member Sep 16, 2013 #2 Well the answer would be don't use projectile, but what exactly is this projectile and how should it work? What method are you currently using to spawn the projectile ? Upvote 0 Downvote
Well the answer would be don't use projectile, but what exactly is this projectile and how should it work? What method are you currently using to spawn the projectile ?
R Rayzero-x Guest Sep 16, 2013 #3 well i'm using playshot to spawn it and i'm trying to make it similar to guy's down forward attack in ff3. Upvote 0 Downvote
well i'm using playshot to spawn it and i'm trying to make it similar to guy's down forward attack in ff3.
Bloodbane Well-known member Sep 17, 2013 #4 You just use spawnframe to spawn the projectile then. Entities spawned by spawnframe is not moved or to be exact: just spawned. Upvote 0 Downvote
You just use spawnframe to spawn the projectile then. Entities spawned by spawnframe is not moved or to be exact: just spawned.