Bruce
Active member
I've been reading manual and learning how to create levels, but I just got stuck :-(
I'm currently using this function
spawn {name} 1 because I want to unload the model when the level ends.
I am spawning the cheeering crowd entity 2 times in the kick boxing level.
However, they both start at the same time when the level starts which looks silly.
I looked at the manual, but I didn't find a solution for it....
Is there a way to spawn this entity multiple times with different start delays when the level starts?
I can create another model of these sprites, but I prefer not to do this.
Can someone please give me some advice?
Please see the attachment,
thank you so much for your help.
I'm currently using this function
spawn {name} 1 because I want to unload the model when the level ends.
I am spawning the cheeering crowd entity 2 times in the kick boxing level.
However, they both start at the same time when the level starts which looks silly.
I looked at the manual, but I didn't find a solution for it....
Is there a way to spawn this entity multiple times with different start delays when the level starts?
I can create another model of these sprites, but I prefer not to do this.
Can someone please give me some advice?
Please see the attachment,
thank you so much for your help.