anim special2 #OFFENSIVE SPECIAL
fastattack 1
jugglecost 5
forcedirection -1
energycost 20 2
loop 0
delay 4
offset 240 204
hitfx data/sounds/kof/shock.wav
hitflash shock
anim special #DEFENSIVE SPECIAL
landframe 9
fastattack 1
jugglecost 5
forcedirection 0
energycost 20 2
loop 0
delay 10
offset 240 204
hitfx data/sounds/kof/Cutter.wav
hitflash blood
sound data/sounds/Shring.wav