Canceled Let's do a He-Man/She-Ra collaboration!

Project is halted prior to completion and will not receive further updates.
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bWWd said:
... but i would like the game to have some big bosses as enemies, something i really like in new games but we didnt had in old 2d beatemups because of memory problems and stuff, now were not limited  so we can have big boss characters.

Implementing some of the monsters from the show would be really awesome! :)
 
I will create beastman and after i finish his attacks then i will probably release demo so he will be first boss.
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so amazing and incredible you are one of most top mod creators your as good as white dragon theres something about this creation that makes it look orginal rather then madeup the backgrounds are artistic  as well as your full on sprite work loveing the alpha effects as well.
 
I think from she ra you should do she-ra glimmer and madam ras to balance the roster madam ras is small like orcho and glimmer has many possibilities with move set she shoots light but can also do things like green lantern like make hard light constructs and teleport

ugly music but it will show you some of the stuff she can do
POP 03 Glimmer, The Princess Of Light!
 
she have cool powers,
strange that music is portuguese from portugal and took me some minutes to start understand what the song says due different accent ehehehe

the song says: "my soul broke like a empty vase" ehehe lol
 
I think she might be overpowered, i already had to limit zoar projectiles distance, I will release playable demo soon with characters already seen in screenshots and then ill decide whats next, just have to finish setting up stages and boss.
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yes! good one.
perhaps a little move on the chest/upper body can make it even better.
 
So i setup battlecat as animal but i cant use npc as item so you cant just jump on top of him whenever you want, i think i have to use workaround and when npc battlecat is in idle animation then he will remove himself and spawn item type battlecat so he-man can use him as animal, then after 2 loops of idle i would spawn battlecat npc type again and remove battlecat item type.Unless someone has some other suggestion how to do it easier and switch between item and npc ?
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Wow, this project is absolutely amazing and impressiv! You will make a lot of Masters of the Universe fans happy with it :)
 
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