Looping music on system screens

Is it possible to put music with specific loop points on the level complete and hiscore screens? I know you could trick the character select and loading screens into using one by using a custom .txt, i just dunno about the screens i'm asking about.
 
Is it possible to put music with specific loop points on the level complete and hiscore screens? I know you could trick the character select and loading screens into using one by using a custom .txt, i just dunno about the screens i'm asking about.

Not natively. You would need to use an update script to keep time, and at the point of loop, play a second copy of the track starting from loop point, then keep track of that timing and restart the track again.

Alternatively, you could use a similar technique, but put the intro portion of the track into a sound effect, and as it plays out, start the rest of the music as a normal music track and script loop it with the timer.

DC
 
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