Canceled Marvel Infinity War (former MFA 3)

  • Thread starter Thread starter zvitor
  • Start date Start date
Project is halted prior to completion and will not receive further updates.
zvitor said:
- jump 5 & 6 height incressed (so all fly can do more stuffs and stay more time at fly mode)
I think Bloodbane and DC have a script to control jump height by how long you push the button, like on true plataformers. That would be a great way to differentiate between Jump stats.
 
could thanos be looked at, maybe better effects, maybe even the ones from msh version. and maybe not on the side scrolling plane.  it just didn't feel that exciting fighting him especially considering how epic you made the helicarrier with red skull agent Coulson and all the chaos.  after that thanos just making his little wall felt meh...not like god but a minor mutant at best.

and the car in stage 6/1

sometimes you attack and it drives off but you can't tell if it runs people over because it happens off screen and no enemies show up yet, maybe you for cars you can have it explode at the end

and maybe some or more unmanned vehicles like cars or motorcycles on street stages that you can do that to also

and blob is used twice maybe he can be replaced one of those times
 
yeeey! :) :)

Iceman looks pretty cool! His runattack seems to be the best move. I like that it takes a longer time to "fire" the ice beam so it's not cheap. Ice bridge looks coll too (though I'd make him slide faster).  His Special fits very well, but I don't know... feels kinda "meh" to me. :/

But... the sprites seem a little rough on the edges.  Maybe recoloring the outline to lighter blue would help.

Still, great job man!  *two thumbs up*
 
zvitor said:
blob used twice?
...
yeah sewers and factory

on another note

how about another marvel icon character, lets see you have prof x, doc strange, namor, silver surfer....the sprites I posted of the phantom or even your guardian would make a easy and cool base for blackbolt


iceman does look cool

maybe like beto mentioned lighter shade on borders/edges

since iceman is your freezing character now will you change storms super move?  tornadoes would be cool...and maybe make iceman's special the deep freeze she has
 
His Special fits very well, but I don't know... feels kinda "meh" to me. :/
to me too  :-[

since iceman is your freezing character now will you change storms super move?  tornadoes would be cool...and maybe make iceman's special the deep freeze she has

I don't see a problem with that, since she is very skilled in freezing enemies and that move is pretty cool.

ZV, the resize artifacts are very noticiable in this one, specially in Ice Beam. Maybe its better to cut the arms from the other sprites and use the first one as a base, so to artifacts won't be noticiable.
 
no just thought would be cooler if iceman got the deep freeze move and storm got the tornadoes like yours, then maybe his super wouldn't be meh maybe.  I know she can freeze people but since now we have iceman give her something more storm like then just the by product of what bad weather does to you.

but it's whatever I think iceman makes a great addition and teasing darkhawks portrait super curious on what base you use for him.

also since iceman shares his pal with the ice bridge/slide...I think if you lighten the borders around his sprite that would make the slide look cleaner too because right now it looks a little muddy...the blue is too dark or too much is in it compared to all his other ice constructs in the video
 
I think why Iceman looks weird is because he seems to be re-sized without going back over the sprites and fine tuning them. Probably need an artist to add his/her own flair to the sprites to differentiate the Capcom look. Move and code wise he looks solid. A word of praise since I rarely speak at CronoCrash, is that I think your game is the coolest beat'em up I've ever played besides the original Final Fight. The best part about it is that if you run out of lives the game is over, so each press of the buttons is crucial to success, which is rare in modern games. Nice work Z!
 
thanks man.

i will do some fixes at iceman sprites and his bridge too.
...
Maru finished Darkhawk sprites,(missing claws and wings)  so i will start to code him too.
darkhawk2.png
 
Great sprites!
Gotta read up on this Darkhawk character because I don't think I've seen him before...

Anyway, I was playing MFA2 today - again! :D - and got really pissed off when I used radio with Punisher: his black van came in and dropped the big gun, but before I could shoot anyone, I got hit with a thrown knife by one of those damn punk girls in the sewers! And there goes away my beautiful gun. :(

Pleeease, change it so we can keep the gun for a little longer - maybe even until end of level. Why not? Most NPC helpers stay with you for longer time.

About Iceman's Special, what if you keep it as is, but made it "spin"? like Cyclop's Special, but with closer range and freezing enemies.

Speaking of freezing... another thing I've noticed playing with Punisher is that when you stun enemies with grenades, you can start an attack combo, but not if you freeze them, for instance with Storm's Special - they are knocked down immediately. That always bothered me. Could you change freeze to allow combos?

I also played with Nightcrawler on sewers and found enemies took forever to kill. I didn't really notice that before, because I only played him on first stages. On later stages, where enemies have higher Life, it becomes a bigger issue: a lot of enemies on screen and you can't keep them away for long (I'm sure there are other heroes with high speed / low stregth that share this issue). For Nightcrawler, specifically, it's also hard to "aim" his teleport attack (both D+F, and S), so I'd suggest making them stronger, even if you don't up the damage of his basic attacks.
 
yo yo yo

have you considered any more about:

giving quick silver black trunks

making BP and or cap the bullet effect you gave guardian and colossus

maybe giving nightcrawler his swords during multi teleport super

giving archangel a pal with blue face and all yellow or all white eyes no irises or pupils

making beast's capoeira his special and using the one where he rolls into a ball except make  it bounce around for his super...just a switch out except with more rolls

vision a phase punch or have his punches effect robots

do what you did for beast and a few others by giving she hulk some extra grab attacks

moon knight all white black face

give jugs more range or more something on his special, maybe some debris to spice it up

also here in the screens show the rocket pack enemies from streets of rage could make good Sam Guthrie/cannon ball

http://mugenguild.com/forum/topics/streets-rage-2-bonus-game-162092.0.html
 
cool sugestions,
i will keep somes to next update, for now,
i will just finish darkhawk and fix somes iceman resizes,
i want to focus on other projects too.
 
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