Need HelpConverting WAVs to bor Files

  • Thread starter Thread starter Ninja Dude
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Ninja Dude

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I am having trouble converting my wavs using the convert batch in the OpenBOR wiki manual. I cannot get it to work at all. Can someone give me a walkthrough?
 
If you have an mp3 file, for example, you need to open a sound/music program (Audacity, Goldwave, Xilisoft, etc.). After opening that program, open one song you like to use. Once that song is open, you can save as that file. (I'm using Goldwave for converting to wavs.) Save as that file format to wav with 16bit (nowadays Stereo is supported; using Mono with 16bit for music is optional but don't save it with 8bit). However, you need to rename the song with at least 8 characters (can be less than 8 ) (e.g., jonathan.wav). Make sure you save it under the Wav2Bor folder (conmusic.bat and Wav2Bor have to be in that Wav2Bor folder). After saving it under there, highlight conmusic and right click it to go to Edit. There you see under that conmusic, you see wav2bor, one wav file, and one bor file. Also, putting a name of an artist and a song is optional.

Conmusic.bat
{wav2bor.exe} {wav file} {bor file} {artist} {song}

Change the name of those two (bor and wav) with same names for conversion. Example shown here. Also you need to put a space ( ).

Example:
Code:
wav2bor.exe jonathan.wav jonathan.bor Lady_Gaga My_Bad_Romance

You need to put underscore (_) if you want to make it one type as shown in the example for song and artist.

OK. After you changed to same names on both file formats in conmusic, save it. Close it and double-click conmusic so that the Command Prompt-looking window would show its progress of converting from wav files to bor files. Voila! A new bor file from the wav file is converted. (Grab your bor to the music folder under your own project folder.)

Good luck.
 
Thanks man! I also didn't realize that I needed a wav2bor.exe, but I figured that when going through your tutorial. I'm sure this will help other noobs too! xD
 
Maxman I also have a question, when I tried to convert my wav files on my new computer it said not supported by 64 bit need 32 bit comp. I guess my question is, "Is there a version of wav2bor that supports 64 bit", because every time I have to convert a wav file I have to drag out my old 32 bit computer.
 
A.D. Vanderstein said:
Maxman I also have a question, when I tried to convert my wav files on my new computer it said not supported by 64 bit need 32 bit comp. I guess my question is, "Is there a version of wav2bor that supports 64 bit", because every time I have to convert a wav file I have to drag out my old 32 bit computer.

http://www.mediafire.com/download/m7cjcbpbx21uy66/Audio_Wav2BoR_v1.1.rar

this one should work on x64 bit I have tested it !
 
Not really, my mod works perfectly and I use OGG for the level music as everyone does but as far as i've known i never heard about any OGG support for the Character Selection screen. All the mods i've studied use .Bor tracks in that aspect.
 
Valentine Wong,

You can't use current projects as a compatibility measuring stick. People tend to stick with old habits. Example: Almost every module uses .gif to this day even though we've supported the better .png format for over 10 years now.

Anyway, the tool for making .bor music is right in the Downloads section, and has step by step instructions.

DC

*Edit:* Corrected myself after further test and verification from O Ilusionista.
 
Valentine Wong said:
Not really, my mod works perfectly and I use OGG for the level music as everyone does but as far as i've known i never heard about any OGG support for the Character Selection screen. All the mods i've studied use .Bor tracks in that aspect.

Yes, now it supports .OGG in all screen. For quite long time, it was supporting .OGG only for stages, not for those screens. I remember there was a bug that if you use a menu.ogg, enter on the select screen and exit, the engine would search for a menu.bor instead and, since its not found, nothing was played. But now it is fixed.
 
Valentine Wong said:
And how can I use a OGG file instead? Because i hate the .Bor conversions process. Where do i declare that .OGG file so the Openbor replace it

You don't really declare anything. The music names are hardcoded into the engine, but it will check for the .ogg extension automatically. Just replace them with an .ogg file of the same name. Ex: logo.bor -> logo.ogg.

DC
 
🤔 I remember i tried it and it didn't work, that's what I meant when Openbor is forced to work with .bor files in that aspect but that was too long ago. I'll give it a try again.
 
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