Object destructible

How can I make a brick, stone, or hard object crushable or destructible in the header? What would it look like I know damage would be one. Can someone show me how the simple header would look? And if possible I would like it occur by player character contact (touching impact) and by shooting?
 
Any entity which could receive damage is technically destructible. It's just that visually humans play fall animation on death while obstacles play destroyed animation on death instead.
So to create destructible objects, you could use enemy type which plays destroyed animation and drops/shoots debris on death.
 
Back
Top Bottom