OpenBOR shutdowns randomly

Crimsondeath

Active member
Hi to everyone, I have a strange problem with the OpenBOR.exe, it shutsdown ramdomly  :o (while I'm testing my game) when it comes to load stages, entities or special effects, here I put the complete log file:

OpenBorLog.txt

The strange issue comes at the end, which shows the error sometimes like this:
Code:
********** An Error Occurred **********
*            Shutting Down            *
Unable to open file 'data/chars/c'
Total Ram: 2147483647 Bytes
 Free Ram: 2147483647 Bytes
 Used Ram: 36106240 Bytes
Release level data........... Done!
Release graphics data........ Done!
Release game data............

Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!
**************** Done *****************
Unable to open file 'data/chars/c'
But when I play it again, it loads good sometimes.

And yes, I make sure that all the names and path of my entities are well written.

Does anyone know what could be?  :'(
 
Hmmm.... are you using ATTACK# or FOLLOW# animation more than default limit?
Just wondering cause if you're using say ATTACK6 without expanding maxattacks (in models.txt) to higher than 5, you get this kind of shutdown
 
@Bloodbane: Thanks! it works good now :o.
*Facepalm* I was using the default settings for the maxattacks number (I did set maxfreespecials and maxfollows but forgot to set maxattacks). I think the problem is solved because that error happens more frecuently on the android emulator and now the game runs great on the smartphone :D.

I'll post here if something similar happens on PC version while i'm developing the game, thanks again Bloodbane :D
 
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