tightninja
Member
I am using the "Kratus" method for custom pause menus. I have several sub neu and the "tracking" for which native option get lost sometimes.
I there a way to "detect" whether "continue" or "end game" is selected? Is there a way to "force" on or the other to be selected? I have the native menu hidden off screen as well and would have to have it manually visible with the custom menus.
My may issues is that players can accidently end the game because the is no default "Are you sure" prompt. Many times playing with my kids or friends I pause it only to have the other player accidently trigger up or down then someone hits start to pause and accidentally ends the game.
What are some of the solutions everyone has found to mitigate this?
I there a way to "detect" whether "continue" or "end game" is selected? Is there a way to "force" on or the other to be selected? I have the native menu hidden off screen as well and would have to have it manually visible with the custom menus.
My may issues is that players can accidently end the game because the is no default "Are you sure" prompt. Many times playing with my kids or friends I pause it only to have the other player accidently trigger up or down then someone hits start to pause and accidentally ends the game.
What are some of the solutions everyone has found to mitigate this?
