DD Tokki
Well-known member
This is the name of the new project I started working on background sprites last time.
I was thinking about what to start in the meantime if I got stuck on King of Rage and Kunio-kun, and this is what I decided on.

The title image is as follows.
The title is *Pretty Soldier Sailor Moon*, but since I am used to the Japanese logo, it is displayed with the Japanese title.
It is also correct to read it as *Pretty Soldier Sailor Moon*.

I am completing the illustration by combining it with the original game's illustration and my own modifications. This is the selection screen.
However, personally, I think the legs in this illustration look ugly.

In the end, I modified the original drawing with my limited skills.
Actually, how an illustration style looks seems to depend on one's standards.

The game utilizes SFC-style characters.
While the arcade version is good, it is a very difficult style for me, and since I see many games that use arcade materials, I decided to take the opposite direction and go with the SFC style.
I am redrawing the enemies myself, referencing them directly.
Since I am creating something out of nothing, I expect it will take a considerable amount of time.
I was thinking about what to start in the meantime if I got stuck on King of Rage and Kunio-kun, and this is what I decided on.

The title image is as follows.
The title is *Pretty Soldier Sailor Moon*, but since I am used to the Japanese logo, it is displayed with the Japanese title.
It is also correct to read it as *Pretty Soldier Sailor Moon*.

I am completing the illustration by combining it with the original game's illustration and my own modifications. This is the selection screen.
However, personally, I think the legs in this illustration look ugly.

In the end, I modified the original drawing with my limited skills.
Actually, how an illustration style looks seems to depend on one's standards.

The game utilizes SFC-style characters.
While the arcade version is good, it is a very difficult style for me, and since I see many games that use arcade materials, I decided to take the opposite direction and go with the SFC style.
I am redrawing the enemies myself, referencing them directly.
Since I am creating something out of nothing, I expect it will take a considerable amount of time.