Solved Question regarding changeentityproperty "weapon"

Question that is answered or resolved.

PS_VITA

Active member
Hi,

I'm getting unwanted results from using the simple script below:
Changeentityproperty(P1,"weapon",0,0);
I wanted to removed the equiped weapon (and that code works) but when I get hit by an enemy the previously equipped weapon drops from the players body. Which is strange because the entity isn't named Billyknife it's already Billy.

What could be happening?
 
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