Hi,
I'm getting unwanted results from using the simple script below:
Changeentityproperty(P1,"weapon",0,0);
I wanted to removed the equiped weapon (and that code works) but when I get hit by an enemy the previously equipped weapon drops from the players body. Which is strange because the entity isn't named Billyknife it's already Billy.
What could be happening?
I'm getting unwanted results from using the simple script below:
Changeentityproperty(P1,"weapon",0,0);
I wanted to removed the equiped weapon (and that code works) but when I get hit by an enemy the previously equipped weapon drops from the players body. Which is strange because the entity isn't named Billyknife it's already Billy.
What could be happening?