name Randommusic
type none
anim idle
@script
if(frame==1){
playmusic("data/music/ken.ogg", 1);
}
if(frame==2){
void self = getlocalvar("self");
int r = rand()%30;
if( r > 10 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW1"));
} else if( r < -10 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW2"));
} else if( r > 15 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW3"));
}
}
@end_script
loop 1
delay 1
offset 1 1
frame data/chars/misc/empty.gif
delay 1000 #delay 6000 is 1 minute; 100 centiseconds is 1 second;
frame data/chars/misc/empty.gif
delay 1
frame data/chars/misc/empty.gif
anim follow1
@script
if(frame==1){
playmusic("data/music/bison.ogg", 1);
}
if(frame==2){
void self = getlocalvar("self");
int r = rand()%30;
if( r > 10 ){
setidle(self, openborconstant("ANI_IDLE"));
} else if( r < -10 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW2"));
} else if( r > 15){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW3"));
}
}
@end_script
loop 1
delay 1
offset 1 1
frame data/chars/misc/empty.gif
delay 1000
frame data/chars/misc/empty.gif
delay 1
frame data/chars/misc/empty.gif
anim follow2
@script
if(frame==1){
playmusic("data/music/ryu.ogg", 1);
}
if(frame==2){
void self = getlocalvar("self");
int r = rand()%30;
if( r > 10 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW1"));
} else if( r < -10 ){
setidle(self, openborconstant("ANI_IDLE"));
} else if( r > 15 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW3"));
}
}
@end_script
loop 1
delay 1
offset 1 1
frame data/chars/misc/empty.gif
delay 1000
frame data/chars/misc/empty.gif
delay 1
frame data/chars/misc/empty.gif
anim follow3
@script
if(frame==1){
playmusic("data/music/cody1.ogg", 1);
}
if(frame==2){
void self = getlocalvar("self");
int r = rand()%30;
if( r > 10 ){
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW1"));
} else if( r < -10 ){
setidle(self, openborconstant("ANI_IDLE"));
} else if( r > 15 ) {
changeentityproperty(self, "animation", openborconstant("ANI_FOLLOW2"));
}
}
@end_script
loop 1
delay 1
offset 1 1
frame data/chars/misc/empty.gif
delay 17000
frame data/chars/misc/empty.gif
delay 1
frame data/chars/misc/empty.gif