Resident Evil: Survive

In Progress Resident Evil: Survive (OPENBOR Game) 3

No permission to download
The project is currently under development.
I'm still testing the game.
I like the diversity of characters.
Jill from RE3 is my fav. You did soem very decent work with the custom sprite. Including the melee "flip kick" from RE4.
Would you consider adding her "head grab" move from RE4 ?

OTG attacks would be great for all characters. (taken directly from the melee attacks)
Not hard to code actually.

A suggestions to upgrade easily your custom sprites.
Darker outlines can be a bit lighter on areas exposed to light. (upper areas)
I did some very fast and lazy edit in one of your custom sprites. (arms, legs, boots, blue top upper area)
Hope it can help.

View attachment 13619
Hey thanks for your comments! Yeah RE3 Jill is also my personal favorite. She is my special girl.

Yeah I had the intention at some point of adding the head grab from RE5 but didn't make it mostly because I thought it would be a mess.

I've been so into in the Modern Warfare takedowns because they look so cool and creative so I got inspired by these instead. I hate so much the normal grab attacks and these animations inspired me to try something different, specially considering most of RE cast is formed by militaries:


This is a work in progress but these pretty much serve as finishers when grabbing an enemy. In order to balance things slightly these still work as (very strong) normal grab attacks on bosses
 
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