dmolina007
Member
Will any future versions of Openbor contain X and Y scale for objects, enemies, and players? I think this would be a good feature that would work perfectly only if the canvas size for all of the sprites pertaining to a character were equally the same. This would save a lot of time from having to manually resize a character.
Mugen has this ability and while it is a completely different engine I think it is useful when pairing characters from different games which are not of the equal size.
Mugen has this ability and while it is a completely different engine I think it is useful when pairing characters from different games which are not of the equal size.