select screen and continue

kmilloz

Member
How do I not lose credit when the mod accesses the character selection screen? When you finish the level, the mod back to the selection screen, but one credit is lost ... Does anyone know how to solve this?
 
I think you can change the value of credit like to 5, 10, 12, 15, whatever number you want for your continues. Also, selecting chars is possible after completing a level.

Credit:
Code:
set	Rush_n'_Catch_Mode

lives	5
credits	10
noshare	1
nosame	1
maxplayers 2
typemp	1
ifcomplete 2

For selecting chars after level ends.
select data/selects/select5.txt
z 133 244 107
file data/levels/slums.txt
next
z 165 249 165
file data/levels/plaza.txt

Select5.txt:
music data/music/menu.BOR 0
background data/bgs/select.gif
allowselect Billy Jimmy Lynn Sonia Pepe Tetsuo
 
yes, I increased the credits and did the character selection when the level ends, but the credits will decrease each time the screen is accessed ... wanted to leave with 15 credits, but when the level ends and the screen returns to the character selection, the credits decrease, even if you did not use the credit in the level ...
 
I just created levels and put in levels.txt, when you finish the level, access the screen to switch characters ...

set Guerra_dos_Clones

cansave 2
continuescore 2
credits 16
nosame 1


file data/levels/siberia.txt
select data/levels/sel.txt
file data/levels/siberia1.txt
next
select data/levels/sel.txt
file data/levels/complex.txt
file data/levels/complex1.txt
z 200 0 0
file data/levels/sobe.txt
z 0 0 0
select data/levels/sel.txt
z 0 0 0
file data/levels/fora.txt
next
...
 
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