O Ilusionista
Captain 100K
Guys, I have a flash which needs to always be facing right (because it has a text on it).
It works pretty well...until I pause the game (using a text entity for that). Then the effect will be facing the other way until the pause is gone.
What I am doing wrong? Or should I need to add a script to set it frozen time?
It works pretty well...until I pause the game (using a text entity for that). Then the effect will be facing the other way until the pause is gone.
What I am doing wrong? Or should I need to add a script to set it frozen time?
name Flash
type none
shadow 0
antigravity 100
lifespan 0.20
anim idle
loop 0
delay 5
offset 40 40
facing 1
frame data/chars/misc/sp1.pcx
frame data/chars/misc/sp2.pcx
frame data/chars/misc/sp3.pcx
@cmd killentity getlocalvar("self")
frame data/chars/misc/sp3.pcx