Art Some pixels I want to show you

The thread is some time of visual artwork like sketch, painting, or sprite work.
kimono said:
LdaWerB.png

It's Christmas before time, Milburn is here and learns some new moves when he comes out to Openbor :) :
- New attack combo
- A simple block anim
- A jump and jump attack
- Grab and grab attack
- Run attack
rpcwxzC.png

0FXRyM6.png

Milburn aka Ringmaster, Rocket Dwarf or Old man rocket is the boss of the SOR1 Master System route stage 6 (see at 35:17):
https://www.youtube.com/watch?v=hHby7-Kah7w
All the enemies that you can meet are ready and lively in SOR Nightmare :). I can prepare this stage 6 too for SOR2X 2.2.
I'm just curious of what do you think of this spritesheet? Any critcism is welcome :).

I enjoyed your sprite work very much! You are an artist.🐱

It was nice meeting you! Good bye😽
 
kimono said:
LdaWerB.png

It's Christmas before time, Milburn is here and learns some new moves when he comes out to Openbor :) :
- New attack combo
- A simple block anim
- A jump and jump attack
- Grab and grab attack
- Run attack
rpcwxzC.png

0FXRyM6.png

Milburn aka Ringmaster, Rocket Dwarf or Old man rocket is the boss of the SOR1 Master System route stage 6 (see at 35:17):
https://www.youtube.com/watch?v=hHby7-Kah7w
All the enemies that you can meet are ready and lively in SOR Nightmare :). I can prepare this stage 6 too for SOR2X 2.2.
I'm just curious of what do you think of this spritesheet? Any critcism is welcome :).

Please send me the made Ringmaster (txt - combos, specials etc.)
 
Ayano_Koshiro : Thanks, some other prototype characters will come too in Genesis / Megadrive style.
Hi IlyaNev, the Ringmaster will be coded and released normally in SOR2x 2.3.
Kratus wishes to code him so I let him taking care of this characters ;).
Lately I accepted to work with Don Vecta in the SORR Streets of Kamurocho mod.
I will make custom signature moves for some playable characters instead of having the same Axel set for all heroes.
These spritesheets will be released after the mod comes out, following the author desire.
You can see the work done at the Don Vecta channel:
 
I noticed, browsing through this thread, that some of your older sheets, like Deluxe the panther, have gone down. Any plans on re-uploading them, Kimono?
 
Miru: Deluxe Valentine is the panther that needs to be reshaded:
CMb2Yiy.png
ijMtTdC.png

I've got this Karateka too for a God Hand concept (I imagine that he's the master of Axel and Adam) but the face needs to be swapped:
SRVWVfF.png

Feel free if you want to make some tests on them
 
I made an aerial version of Harakiri's projectile attack, while I was working on another, more interesting idea for him. And thank you for Deluxe Valentine.
 
Thanks Miru, these frames are nicely done and I can add them to the main spritesheet.
I'm curious of what you can make with Deluxe Valentine too ;).
 
kimono said:
Thanks Miru, these frames are nicely done and I can add them to the main spritesheet.
I'm curious of what you can make with Deluxe Valentine too ;).

About Deluxe... it's possible a certain more well-known SEGA feline from 2005 will be made from him. In addition, you mentioned that God Hand needed a face-swapping, so I obliged: I used the face of Karate Man from Street Smart, and added a mustache and beard to him from there, like in his concept art. And about Harakiri... ever noticed you could disarm some Capcom bosses?

EDIT: Added a sheet for God Hand's face
 
kimono said:
Miru: Thanks for the try. I will make a clean base of this spritesheet and will update the post above ;).

I also tried to do more with that base there;

godhand-wip-by-Kimono-and-miru.png


Fixed the image, it used to look blurry.

Managed to recolor his hair and add his moustache. I also did a test shot of him with longer sleeves like his concept art, which is attached below. Maybe his skin and maybe also his clothing needs to be recolored, as well, to match other characters better?
https://postimg.cc/DWTvpzTf
 
Hi Miru and thanks for the help. Here is my own attempt:
OJSRMbS.png

Your spritesheet is blurry even when I download it (I think that you have downsized it). The goal is to make a complete color separation and a recoloration to fit with the SOR style.

 
I did fix the link to my image, so it doesn't display blurry anymore. I do believe that your version does look better than mine, though, as it seems to have a little more soul and energy to his face.  Also, I made a forward throw animation for Harakiri:
 
kimono said:
Miru: Deluxe Valentine is the panther that needs to be reshaded:
I've got this Karateka too for a God Hand concept (I imagine that he's the master of Axel and Adam) but the face needs to be swapped:
SRVWVfF.png

Feel free if you want to make some tests on them

kimono
Awesome job my friend! This God Hand is the SOR karate guy planned to be in the prototype version? Maybe we can add he as official. What do you think about it?

xCRUJbB.jpg
 
Miru: I'm glad that I can count on you and yes God Hand can have long sleeves. Even better, he can have a smartpalette where the player can chose long, short, with or without patterns :D. That's nice that Harakiri can have a throw and maybye his katana can be pressed in the floor.
Kratus: Yes you are right and this is what I have in mind, this is a SOR1 concept character and I'm sorry to show him at a so early state but I will do my best to make him an awesome master of Karate :). He will be ready to be added to your game after the Ringmaster update ;).
 
kimono
He will be ready to be added to your game after the Ringmaster update ;).
Great! After the Ringmaster update we can add all 3 prototype characters (God Hand, Black Bird and Pink Typhoon).
 
Yes, this is possible; I already have a good base for the Black Bird character but will show him just after God Hand is finished ;).
 
kimono Indeed, I feel like smartpal would be the best solution, rather than drawing on the sleeves to the sprite. Though Damon Caskey has experimented with detachable character attire pieces for World Heroes Timeless, I feel like SmartPal is faster and needs less on-screen objects to pull off. A sword plant would be a good idea for Harakiri to do during his forward throw. It would also be cool to see his sword fall and plant itself in the ground when he is defeated, as well. Maybe even a sword throw move?

Kratus There were also the four characters from the Dreamcast version of SOR4 in the late 90s:

StreetsofRage4concept2.png


We even know one move each for two of them:

StreetsofRage4concept1.png


The other two were sadly never given names as far as I know.

I also managed to make a more SOR2-accurate color scheme for God Hand, as well.
 
Decided to tweak Kid Chameleon's idle pose a little bit so that it more closely resembles the source game (changed left arm and shoe positions, and made his legs more spread-out).
 
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