Die_In_Fire
Well-known member
Basically I want an entity to be spawned when an enemy dies, before blinking.
this is the enemy txt
the entity I want to spawn is "load"ed on models.txt
:-X
this is the enemy txt
Code:
nodieblink 1
anim death
loop 0
spawnframe 2 0 244 1 1
subentity texto1d
offset 36 81
delay 50
frame data/chars/abobo/13.png
frame data/chars/abobo/13.png
frame data/chars/abobo/13.png
the entity I want to spawn is "load"ed on models.txt
:-X