Hi, I'm new to OpenBOR, and I'm looking for a script example where a child entity is spawned inside the coordinate system of an existing parent entity, and both have sprites. Like, a magic orb or symbol appears over a character's head, and then it always moves together with that character. You wouldn't have to take care of that movement, because the coordinates relative to the character never change. Is there a working example for something like that?
I found a Wiki article about sub entities, but I couldn't figure out how it works or if that is even what I'm looking for: Sub Entity – OpenBOR Wiki
Thanks for any help! And generally, congrats on that great engine you made here.
I found a Wiki article about sub entities, but I couldn't figure out how it works or if that is even what I'm looking for: Sub Entity – OpenBOR Wiki
Thanks for any help! And generally, congrats on that great engine you made here.