Gurtag Member Dec 23, 2020 #1 hey ppl, is there a way to prevent a spawnbinded type none entity from geting killed when offscreen?
Gurtag Member Dec 25, 2020 #3 hey Bloodbane, doesnt work for some reason, only way to prevent that behavior is by changing type none to type npc, but then it´s sounds overlap those of the parent entity. Upvote 0 Downvote
hey Bloodbane, doesnt work for some reason, only way to prevent that behavior is by changing type none to type npc, but then it´s sounds overlap those of the parent entity.