Birnbaum
Member
I made spawn/respawn animations with seta 400 for stages with 360 pixels of height but I included a new stage with a height of 720 pixels and some basemaps with heights between 300 and 600 pixels of height.The inconvenience is the players dont respawn "falling" and sometimes inside the ground.I tried increase the value of seta for 800 but it affects the stages with high height causing a little and annoing delay.How could I solve or adjust this to work fine on all stages?
Thanks for your atention.
Thanks for your atention.