Steven1985
Active member
Hi,
why the npc, when executes anim special2, he moves some right?
Special and special2 are identical.
Thank you in advance.
why the npc, when executes anim special2, he moves some right?
Special and special2 are identical.
Code:
anim special
jumpframe 1 3.3
landframe 35
energycost 6 #default 5
mponly 1
loop 0
offset 238 177
bbox 0 0 0 0
hitfx data/sounds/beat2.wav
sound data/chars/players/mustapha/musta05.wav
delay 8
frame data/chars/players/mustapha/sp01.gif
sound data/sounds/jump.wav
delay 2
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
delay 14
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp08.gif
delay 999
attack 0 0 0 0 0 0 0 0
frame data/chars/players/mustapha/jump01.gif
sound data/sounds/land.wav
delay 9
frame data/chars/players/mustapha/land01.gif
anim special2
jumpframe 1 3.3
landframe 35
energycost 6 #default 5
mponly 1
loop 0
offset 238 177
bbox 0 0 0 0
hitfx data/sounds/beat2.wav
sound data/chars/players/mustapha/musta05.wav
delay 8
frame data/chars/players/mustapha/sp01.gif
sound data/sounds/jump.wav
delay 2
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp04.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp05.gif
frame data/chars/players/mustapha/sp06.gif
blast 169 119 75 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp07.gif
blast 0 0 0 0 0 0 0 0 0 0 #default attack3
frame data/chars/players/mustapha/sp02.gif
frame data/chars/players/mustapha/sp03.gif
delay 14
blast 240 119 72 49 40 1 1 0 10 15 #default attack3 damage 8
frame data/chars/players/mustapha/sp08.gif
delay 999
attack 0 0 0 0 0 0 0 0
frame data/chars/players/mustapha/jump01.gif
sound data/sounds/land.wav
delay 9
frame data/chars/players/mustapha/land01.gif