NED
Well-known member
Hello,
I would like to implement some "new" features in some of my slams.
-Is there a way for a player to spawn an entity when enemy is killed by a particular slam? Right after @cmd finish or @cmd throw
-Something else : I would like player to play a random sound during few slams
Just like in Beastie's Random sound script:
http://www.chronocrash.com/forum/index.php?topic=1359.0
But only if enemy is killed by this move
I precise player lasts a little time without changing anim after releasing enemy.
So there is certainly a way to put the script during this end moment.
Is it possible?
Any help is welcome.
I would like to implement some "new" features in some of my slams.
-Is there a way for a player to spawn an entity when enemy is killed by a particular slam? Right after @cmd finish or @cmd throw
-Something else : I would like player to play a random sound during few slams
Just like in Beastie's Random sound script:
http://www.chronocrash.com/forum/index.php?topic=1359.0
But only if enemy is killed by this move
I precise player lasts a little time without changing anim after releasing enemy.
So there is certainly a way to put the script during this end moment.
Is it possible?
Any help is welcome.