betterbold
Active member
I want to start the level with player's MP 0. 
It's probably easy issue but I don't know any way.
Could you tell me about it ?
It's probably easy issue but I don't know any way.
Could you tell me about it ?
spawn enemy
@script
void main(){
void P1 = getplayerproperty(0,"entity");
void P2 = getplayerproperty(1,"entity");
void P3 = getplayerproperty(2,"entity");
void P4 = getplayerproperty(3,"entity");
changeentityproperty(P1, "mp", 0);
changeentityproperty(P2, "mp", 0);
changeentityproperty(P3, "mp", 0);
changeentityproperty(P4, "mp", 0);
}
@end_script
coords 123 123
at 0
nsw25 said:O Ilusionista said:Which is exactly what I said![]()
examples and details always help.