maxman
Well-known member
I can hide player name and score with script after player is killed out. But to continue or join, I need something that helps calling drawstring (with script) similar to pnamej. I plan to use font2 for player 1 and font for player 2 in drawstring for any player to join in. I have keys for Left, Right, and Start prepared, along player entity and its name. Even with a for loop which I plan to use to loop with or for drawstring. Would I need to use a for loop like pnamej?