O Ilusionista
Captain 100K
Feature: MoveBack (or dropv change)
How it works?: Ability to give velocity to the target, similar with dropv but works with standing enemies, not only airborn ones.
Why?: I know this could be scripted, but I think this is something that is part of the dropv logic. With this, we can push the enemies foward and backward upon hit, whitout script or additional pain animations.
How it works?: Ability to give velocity to the target, similar with dropv but works with standing enemies, not only airborn ones.
Why?: I know this could be scripted, but I think this is something that is part of the dropv logic. With this, we can push the enemies foward and backward upon hit, whitout script or additional pain animations.