Concept 'What a Day!' Beat your coworkers, climb the corporate ladder, and claim your throne in the Boss Chair!

Idea or proposal that does not yet have substantial progress.

8WayPixels

Member
Hey there! 🌟 Welcome to my first attempt at character design and a simple amateur implementation in IKEMEN! I must admit, I've been living under a rock and just discovered MUGEN/IKEMEN a few weeks ago, so I might be a bit late to the party, but better late than never, right?

I'm really passionate about character animation, and for this project, I decided to create my own character using KungFu Man's animation set as a base. It was a challenge, but I enjoyed filling in the spots and replacing the basics. Last month, I crafted a 3D stage and rendered some 2D sprites to see how it would look. Now that 3D stages are a thing in IKEMEN, I thought, why not give it a shot? I explored light baking and glTF files in my workflow, and yes, it's possible! Although, I must confess, I haven't implemented it in the engine yet... because, well, I'm still figuring out how to! 😅

On average, it takes me about 5 days to bring a character to life and 3 days for a stage. It's a bit of a process, but I love every moment of it. With this being my first animation/render/junky setup, I plan to go back and fix things here and there, polishing it up to make it even better.

Now, let's talk about the concept! 🎮 The idea revolves around battling office coworkers, beating them up to climb the corporate ladder. It's a simple, mundane, and fun storyline that adds a unique twist to the typical fighting game narrative.

Im looking for an experienced and motivated partner able to ride IKEMEN like a bike :D so I can create a full roster, stages, fx, cinematics, and GUI elements.


Here's a sample of the stage in >> Sketchfab <<
 
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