Chinese Text in OpenBOR

Aerisetta

Active member
Hi

I need some help with implementing Chinese text/font in my game. I got the font resource earlier and I know a game Warrior of Fate uses it


However I tried to unpack that game and it is somehow encrypted and cannot view the files after paxplode

I know @pudu might be my best bet, but not sure they're free to help. Seeing if anyone else is free to help as well.
 
Hello, I will provide you with a sample of Chinese fonts and you can use them completely.
Thanks alot @pudu

I actually have this already, you gave it to me, but I'm not sure how to use it. I see in the Warriors of Fate game they have a LOT of text typed out, but I dont see how they did it. Do you mind helping show me?
 
Thanks alot @pudu

I actually have this already, you gave it to me, but I'm not sure how to use it. I see in the Warriors of Fate game they have a LOT of text typed out, but I dont see how they did it. Do you mind helping show me?
I'll list them for you and you'll understand.1.png2.png3.png4.png5.png
font requires folder image default font is 00 other,You need to add fontmbs 1 1 1 1 1 in menu.txt to activate other fonts. Once there are more than 10 fonts, it will be invalid.
 
Hi

I need some help with implementing Chinese text/font in my game. I got the font resource earlier and I know a game Warrior of Fate uses it


However I tried to unpack that game and it is somehow encrypted and cannot view the files after paxplode

I know @pudu might be my best bet, but not sure they're free to help. Seeing if anyone else is free to help as well.
I found a more perfect version online.
I am looking for details about him
1748946018853.gif
 
random fact: seeing the "setglobalvar" command using Chinese characters was one of the most villainous things I've ever seen, lol.

Joking aside, I've never agreed with code made using non-Latin characters, unless you need to put non-Latin values. This prevents users who don't understand non-Latin characters from using and learning from your code and I confess that I've always found this a bit selfish, no offense intended.
 
I wonder if it will be possible for someone to make a plugin or something to allow Chinese characters to be displayed like normal text instead of using images
Hello, my previous file already has all the traditional and simplified fonts. You just need to use the translation or download a Chinese input method.
 
Is there a guide on how the translation file works? I'm not really sure how to use it

Also my game has like 500,000 English words. I'm not even sure if translation is feasible. I want to just type it in with Chinese directly
 
Fortunately, this engine is open source, so you can add or modify the design no matter how you want

Unfortunately I have not found anyone who knows how yet.

I'm offering 1000 usd to add japanese, korean or russian fonts into the game (needs to be typed out using drawsprite command). Pls let me know if you know anyone.
 
Fortunately, this engine is open source, so you can add or modify the design no matter how you want
That is not how it works, exactly.
People get confused about how open source software works. There are some rules to follow, especially if you're going to publish the game here.

I can't speak for the development team, but I know that if something is done correctly, following the engine's development rules, it can (but there's no guarantee it will) be incorporated into the main engine.
 
Although adding some new features may require testing for compatibility, it requires someone who is proficient in the code. But if it's just calling, expanding, deleting, or modifying some code in the existing engine, it's still relatively easy.
 
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