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  1. DCurrent

    In Progress Street Fighter 89 The Final Fight by Machok

    Which is the biggest reason it won't happen. Here in the USA we have the ADA (Americans With Disabilities Act), and it does not kid around. The feds would be ALL up in their business. I imagine other countries have similar laws in place. Plus, that would be a silly financial move. Microsoft has...
  2. DCurrent

    Ilu play games

    Dude, arcade Pit-Fighter was my jam for a little while. Going back, of course it's jank. It was jank then. But it also has a surprisingly deep fighting system to it. Just one example, is how the game tracks body level for hits, and reacts differently depending on where they land. I've started to...
  3. DCurrent

    In Progress Street Fighter 89 The Final Fight by Machok

    Indeed, that whole thing is pretty much made up from start to finish, especially the 128-bit nonsense. I have no idea where that part came from. Yours is a bit off base too, though. Tactile controls are not going anywhere. Microsoft is researching voice commands and natural-language AI as an...
  4. DCurrent

    Just here to vent my frustration

    You were just fine right up until here: No, but if you are rude about it he can and probably will throw you out of the restaurant. You don't get to show up, level criticism over an entire community of creators, then preemptively take an abrasive, hostile stance toward rebuttals without...
  5. DCurrent

    In Progress Streets of Rage X (Windows / Android)

    Classic is the 4:3 adjacent low res screen (320*240), to closer replicate the original Genesis/MegaDrive 320*224. Normal is widescreen. DC
  6. DCurrent

    Canceled Ninja Warriors Again RX

    Pretty sure it is, though you never know. For our purposes though, it's canceled until the creator returns to say otherwise, and I'm switching the thread status accordingly. DC
  7. DCurrent

    Documentation Project

    There's no such thing. Collision is an animation property, and right now it's a work in progress while I do updates. DC
  8. DCurrent

    Games crash in openbor4 but not in openbor3

    He described an alternate meas to get the effect, but it's not stable. DC
  9. DCurrent

    Possible Steam achievement implementation?

    OpenBOR can already access .DLL and has had that capability for almost two decades. It used to do it for certain features. It just doesn't need to now because we rolled that stuff into the source code - managing. .DLL is a pain for creators. DC
  10. DCurrent

    Games crash in openbor4 but not in openbor3

    Removed the described procedure. That's a hackaround with more side effects than cheap meth. We don't want that propagating as advice, and I highly recommend you don't do it either. The correct method is to ignore smartbomb entirely. It's an ancient legacy command. Use entity enumeration if you...
  11. DCurrent

    Possible Steam achievement implementation?

    @msmalik681, There's no technical reason we can't do this, other than my own time. I've been working on the engine quite a bit lately, but there are a lot of things I need to get done before this. Chiefly, moving to full 64bit compatability. Until recently the 64bit Windows build wasn't really...
  12. DCurrent

    Street Fighter 6

    I have to disagree on that one for the simple reason Makoto is the only "Karate" fighter who actually resembles Karate - rather than a made up MMA "assassination" system with some sort of could be Karate could be any other liner striking forms mixed in. She's an honest to goodness attempt to...
  13. DCurrent

    Street Fighter 6

    Respectfully disagree. I have no clue who these other losers are, but Tifa is one of the biggest gets in fighting games, and the timing is perfect. Assuming Capcom does her right, and there's no reason to think they won't, she carries the whole season by herself. The Vega beggars will get their...
  14. DCurrent

    In Progress Final Blow

    LOL, you had Busted Douglas put in? :P He did beat Tyson, but otherwise that dude was such a waste of talent. DC
  15. DCurrent

    Welcome @jackjacki7475!

    Welcome @jackjacki7475!
  16. DCurrent

    What is difference between using scripts and not using scripts?

    It's rather simple. If you do not use scripts, you can do whatever the engine does. It's native functionality is extensive, but there will always be edge cases where it doesn't do something you want or exactly how you want it. The most common example is grappling. It is simply not possible to...
  17. DCurrent

    In Progress Fatal Fury - Legend of the Hungry Wolf

    Wind and water current don't have to be going the same direction, and rarely are in the real world. Sailors wouldn't get very far otherwise. :) Still, you're right about the graphics. In a game stage, most people won't think like that, and discrepancy of fluid directions (fluid meaning any...
  18. DCurrent

    Any Sengoku 3 enemies sprites rips around?

    These should be made into resources. DC
  19. DCurrent

    I saw an engine on a website that is very similar to Openbor.

    Actually, this whole thread is a duplicate of a duplicate. @xyz555, this marks at least the fourth time you've brought up facets of the old Warriors of Fate project and pretended it's some kind of superior new discovery. At one point you were given a friendly warning for it by @danno. I'm...
  20. DCurrent

    I saw an engine on a website that is very similar to Openbor.

    We know about them, they're not as clever as they think they are. There are actually 150+ repository forks of OpenBOR, and about 20 other clones I am personally aware of (the one mentioned in this thread is one of those). I do keep track of these things. :) Not a single one of them actually...
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