SoundOfDarkness
New member
I've been a member since 2018 but I've never really been active, sometimes I didn't even visit the forum or the website in general for several years. Recently I've found some of my old backups of some openbor games and played them again, which made me come back here in the hope to find more good games. Well, that also reminded me of why I barely bothered to show up here. There are barely any games that I actually like, even if they are deemed to be some of the best by the community. Either they have no interesting playable characters for me or the difficulty balancing is horrible or they are just boring or they annoy the hell out of me or...
I mean look at my "extensive" collection of games that I like. And even most of them I consider only okay at best.

Yeah, I know I'm very critical but come on, the way to make good beat 'em ups was mastered in the 90s so it's not unreasonable to expect something of the same quality today, even if it's a free fan game. I grew up with those classics, today they have become too complicated and somehow often more unfair than the old arcade games, that were made to be difficult to squeeze all the coins from your wallet. You either get juggled across the level or you're easily stun locked while they drain your health in seconds or every hit sends you flying. And it's nice to have some special attacks, but they are a pain to execute, at least when you play with a Xbox One controller. The analog stick is way too sensitive in openbor, I can barely go down through the menus without the menu acting like I flicked the stick to the right to activate something. All this makes it almost impossible to execute special attacks, which is why I ALWAYS mod the games have the special attacks on one button instead. Or you execute them by mistake even though all I wanted was to move the character to an enemy to attack them normally but openbor read my input as "d f a".
And before anyone comes and says "go back to your little kiddy games that a toddler could beat": yes, I like my games simple and relatively easy but I also love games like Ninja Gaiden. The 3D Ninja Gaiden games, not the old NES ones.
Or in case anyone wants to tell me "go make your own game then": if it were that easy I absolutely would do that. Don't tell me I can't criticize something unless I'm able to do something similar myself. That has always been the dumbest excuse to try to silence critics. If you order something in a restaurant and it tastes like crap the chef won't tell you to cook for yourself instead.
End of rant.
I mean look at my "extensive" collection of games that I like. And even most of them I consider only okay at best.

Yeah, I know I'm very critical but come on, the way to make good beat 'em ups was mastered in the 90s so it's not unreasonable to expect something of the same quality today, even if it's a free fan game. I grew up with those classics, today they have become too complicated and somehow often more unfair than the old arcade games, that were made to be difficult to squeeze all the coins from your wallet. You either get juggled across the level or you're easily stun locked while they drain your health in seconds or every hit sends you flying. And it's nice to have some special attacks, but they are a pain to execute, at least when you play with a Xbox One controller. The analog stick is way too sensitive in openbor, I can barely go down through the menus without the menu acting like I flicked the stick to the right to activate something. All this makes it almost impossible to execute special attacks, which is why I ALWAYS mod the games have the special attacks on one button instead. Or you execute them by mistake even though all I wanted was to move the character to an enemy to attack them normally but openbor read my input as "d f a".
And before anyone comes and says "go back to your little kiddy games that a toddler could beat": yes, I like my games simple and relatively easy but I also love games like Ninja Gaiden. The 3D Ninja Gaiden games, not the old NES ones.
Or in case anyone wants to tell me "go make your own game then": if it were that easy I absolutely would do that. Don't tell me I can't criticize something unless I'm able to do something similar myself. That has always been the dumbest excuse to try to silence critics. If you order something in a restaurant and it tastes like crap the chef won't tell you to cook for yourself instead.
End of rant.