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Yeah, I cant make perfect sense of it either. It seems like the solution is tedious. I was able to add color but it looks horrible. I contacted the source where I obtained the sprite sheets and his reply was /color/map/change color.
In the video you can see his sprite sheet opened and it looks...
It's okay. I could imagine that most of us are that go as far back as the NES and Dreamcast are becoming old and grumpy including myself. :) Personally, I go as far back as the Commodore 64 and the Aquarius.
Lets try this again.
Here are two images from the collection for example. No...
I'm definitely not starting an argument. I was simply implying on my behalf that what I shared was not a virus.
No harm done. Its been removed so problem solved.
Why would I want to share a virus? Its a sprite sheet collection.
That's what I thought and tried but it didn't work.
Technically any upload is a virus threat if you think about it. Especially openbor executibles.
I have a sprite sheet collection that was pulled from Ninja Saviors and the sprite sheets and palettes appear to be separated so the sprite sheets are in black and white. I use Gimp primarily and I have no clue how to apply the color palette to the sheet. The palettes are in the same folder and...
I wish I knew scripting enough to do this. Thats my weakest skill with this engine. I wish there was a paid course I could do to bring me up to speed. I believe that Openbor is a powerful and underrated game engine.
Is there a way to make it so my player is automatically facing the direction of my on screen enemy and unable to turn around but can walk wackwards assuming the stage only has one enemy?
I was thinking that if this can be acheived then maybe fighting games can be made on openbor or maybe boss...
Will any future versions of Openbor contain X and Y scale for objects, enemies, and players? I think this would be a good feature that would work perfectly only if the canvas size for all of the sprites pertaining to a character were equally the same. This would save a lot of time from having to...
For example on a Mario type platform Openbor mod is there a way to make the player invisible to the AI and have the AI repeatedly move left to right within its boundary or platform like a clueless enemy on autopilot?
Please excuse me if this seems like a dumb question but I would love to create...
Is it possible to use a different select screen and access a different set characters when choosing a game mode?
Some game modes may require characters of a smaller or larger size so this is the reason why I am asking.
Game mode examples:
Arcade
Streets of Rage
Final Fight
Turtles in Time
Hello everyone.
I have always been a TMNT fan and recently I have been working on a custom sprite sheet for the Turtles. I know how to build Openbor mods but I am not the best by any means compared to what I have seen built by many of you.
Is anyone interested in using these Sprites when I...