thanks and hell yeah ... i barely loose anything... only one a lost a bit but still not that much, was level 7-1with the graffiti but still looks great xD
only one a lost a bit but still not that much, was level 7-1with the graffiti but still looks great xD
hmmm... thanks didnt think of that.. was using them more like panels ...gonna need to redo that graffiti now lol... thanks brotherWith some creativity, you don't have to lose anything at all. You have unlimited layers. See where I'm going with this? You can always overlap layers to make a combined image with absolutely 0 color loss.
DC
thanks... tho ive no idea about N switch tho.. this is using openbor 4.0... that and i also dont have a switch to try. but lets hope it doesKeep this great work. I'm looking forward to play a tale of vengeance in nintendo switch.
those are nice, but ive settle for the ones i made... they need to be small and thats about the smallest am willing to go... but i appreciate the gestureOkay, I kind of remember this game. So, I like the HUD - simple, far more polished and without the visual pollution of the old game.
Speaking of which...
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If you want to use this, please go ahead!
theres 4 types and theres four layers..i will try this later to see ..again apologies still getting hang of things.... and sometimes i dont quite understand some of it...part of age and being away... but i do try and try for hours till i give up and ask for help... only way to learn is to try and try on my own xD@AlexDC22
Here's a simple little trick you can do with palm trees: Make them their own layer, and set them to sine wave water mode, with the settings turned down to very subtle levels. It will give a them a nifty blowing in the breeze effect.
DC
like this? sorry still a bit confused about the watermode, but i think this is it what you meant? thanks@AlexDC22
Here's a simple little trick you can do with palm trees: Make them their own layer, and set them to sine wave water mode, with the settings turned down to very subtle levels. It will give a them a nifty blowing in the breeze effect.
DC
# Background palm trees
fglayer data/bgs/level5/l51/palms/1.gif -290 0.35 0 -70 10 0 0 1 1 1 0 1 1 2 2 0 2
fglayer data/bgs/level5/l51/palms/2.gif -290 0.4 0 0 20 0 0 1 1 1 0 1 1 2 2 0 2
fglayer data/bgs/level5/l51/palms/3.gif -290 0.34 0 0 7 0 0 1 1 1 0 1 1 2 2 0 2
fglayer data/bgs/level5/l51/palms/4.gif -290 0.3 0 -100 5 0 0 1 1 1 0 1 1 2 2 0 2
I love the echo music of Streets Of Rage.like this? sorry still a bit confused about the watermode, but i think this is it what you meant? thanks
this is how i have them set.
Code:# Background palm trees fglayer data/bgs/level5/l51/palms/1.gif -290 0.35 0 -70 10 0 0 1 1 1 0 1 1 2 2 0 2 fglayer data/bgs/level5/l51/palms/2.gif -290 0.4 0 0 20 0 0 1 1 1 0 1 1 2 2 0 2 fglayer data/bgs/level5/l51/palms/3.gif -290 0.34 0 0 7 0 0 1 1 1 0 1 1 2 2 0 2 fglayer data/bgs/level5/l51/palms/4.gif -290 0.3 0 -100 5 0 0 1 1 1 0 1 1 2 2 0 2
like this? sorry still a bit confused about the watermode, but i think this is it what you meant? thanks
this is how i have them set.
Code:# Background palm trees fglayer data/bgs/level5/l51/palms/1.gif -290 0.35 0 -70 10 0 0 1 1 1 0 1 1 2 2 0 2 fglayer data/bgs/level5/l51/palms/2.gif -290 0.4 0 0 20 0 0 1 1 1 0 1 1 2 2 0 2 fglayer data/bgs/level5/l51/palms/3.gif -290 0.34 0 0 7 0 0 1 1 1 0 1 1 2 2 0 2 fglayer data/bgs/level5/l51/palms/4.gif -290 0.3 0 -100 5 0 0 1 1 1 0 1 1 2 2 0 2